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Flash Level 2

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Date Location Duration Cost
25 Oct 2010 (Mon) Washington 1 £ 395
15 Dec 2010 (Wed) Washington 1 £ 395
25 Feb 2011 (Fri) Washington 1 £ 395
05 Apr 2011 (Tue) Washington 1 £ 395
12 Aug 2011 (Fri) Washington 1 £ 395

Please contact us to discuss private course dates and locations

Course Overview

Flash Level 2 provides delegates the knowledge and hands-on practice they need to build a rich Internet application with Flash. This course focuses on using screens, built-in components, behaviours, and data binding to quickly get students proficient in building Flash applications. The course also introduces the ActionScript language and teaches delegates fundamental programming constructs including loops, conditional logic, and functions.

Prerequisites

Objectives

Related Courses

Training Options

  • Scheduled public courses at one of our training venues
  • Private course at your company office throughout the UK, at one of our training venues (Durham, Newcastle or Washington) or at an independent location, convenient to you
  • Bespoke course written to your specific needs, at your company office throughout the UK, at our training venue or at an independent location, convenient to you
  • For further information please contact us on 0191 377 8377

What's Included

  • 1 delegate per computer
  • Telephone and email support
  • Relaxed refreshment area at our training venues
  • Lunch and refreshments when training is delivered at our training venue
  • Comprehensive course manual and exercises

Course Content

Introducing the course

    Course prerequisites
    Course objectives
    About the course

Architecting with screens

    Placing content on screens
    Architecting a site with screens
    Building Flash applications with screens

Adding and organizing content

    Adding UI components
    Organizing using layers
    Layering Flash elements
    Importing graphics

Connecting to external data

    Creating a master-detail RIA
    Binding results to a ComboBox
    Using the XML data binding component
    Understanding dynamic content

Manipulating components with ActionScript

    Handling user events on UI components
    Storing data in variables
    Populating a TextArea
    Storing data in variables
    Debugging ActionScript
    Using the basic elements of ActionScript
    Introducing ActionScript

Controlling application flow

    Controlling interaction between components
    Using conditional logic

Implementing drag and drop on movie clips

    Understanding ActionScript best practices
    Using a MovieClip from the library
    Using the hitTest( ) method
    Using dragging behaviors
    Reacting to MovieClip events
    Introducing the MovieClip

Using built-in classes

    Using the returned data
    Reading the data from the text file
    Using data from a text file
    Using the TextField and TextFormat class
    Introducing object-oriented terminology

Reusing code with functions

    Referencing an external ActionScript file
    Using global functions
    Calling functions
    Creating user defined functions
    Introducing functions

Building a navigation system

    Using screens to build a sub-menu
    Navigating external SWFs
    Navigating screens
    Using screens to build a menu
    Creating buttons

Submitting user data using forms

    Sending data out of Flash
    Submitting a form
    Understanding forms